![]() ![]() As you progress through the game, you’ll collect materials which you can use to unlock new weapons, armour, and accessories (and there’s lots of ’em) which helps you decide your playstyle. (KEIZO/WhisperGames)Ĭombat in Astlibra is great, combining a mix of fast-paced 2D movement with magic abilities and various skills that you’ll need to use and abuse to run past terrains filled to the brim with enemies up and down the stage. There’s usually more enemies than this-I’m just a bad photographer. But there’s so many ways to engage enemies in Astlibra, and difficulty can really make things feel tight at times. I’ve found the best way to deal with this is having weapons with longer range and keeping your distance as you slash away to your next objective. See, just about everything that moves in this game has a tweening style of movement that can be sometimes hard to predict as they slither or waltz towards you. This also stems to enemy spritework design, which sometimes makes dodging and blocking harder than it has to be. Though I do have issues with the patchy world textures sometimes making platforms harder to see, especially when traversing through dark areas. The boss sprites are super cool and usually grand (strummed to the beats of awesome 2000s tunes), and the world design does a good job of making sure you don’t feel like you’re confined in a box. It’s not all-too pretty but its consistent and, because of the stylisation of the artwork that is akin to games like ‘MapleStory’ and ‘Lineage’, I find it pleasing to the eye. Astlibra is a world consisting of patchwork sprites that put together the world that you run about. These events are played out in 2D fashion, of course. Naturally, as a role-playing game Astlibra is a dialogue-heavy adventure, but I enjoyed the conversations between the cast and, as someone with the emotional capacity of a watermelon, came somewhat close to bawling my eyes out at times. It doesn’t take long for you to be taken in by a talking crow that goes by the name Karon, who raises you til the right age of adulthood-where both of you set off and find themselves dealing with gods and fate. The world of Astlibra starts us off with memories of you, the player, and a childhood friend being separated by forces unknown. (KEIZO/WhisperGames) Tragedy Strikes True You can add me to the hat of extreme positivity as Astlibra is simply a great 2D action role-playing game.įrom the fun story to the wicked boss fights, you’ve just gotta check out ASTLIBRA Revision. The pre-rendered environment textures, the semi-flat spritework, and swell beats are all work dating back 15 years for developer KEIZO, who has since launched Astlibra on PC back in late ’22 to overwhelming positive acclaim, including one additional year for the Revised Revision which has now launched on the Nintendo Switch, published by WhisperGames. From a first glance, you wouldn’t be faulted for mistaking ‘ASTLIBRA Revision’ to be from the era of old-school MMOs and 2D adventure titles from the late 90s.
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